A downloadable 3D Render

  • Total Time: ~2hrs
  • Total Faces: 1312
  • Objects modeled in Blender
  • Images rendered in Substance Painter Iray
  • Textured in Substance Painter

A couple things I'd like to improve: I could probably simplify the wheel geometry more if I wanted to further optimize the model. I'd put each piece on its own UV texture to maximize detail space and minimize the edge lines. Add some extra interest to the model, such as lights or handles. As this was a quick afternoon project however, these details were less important.

Click images to enlarge.

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